AI Insights · Timothy · October 2025
Top Down Games Performance in Sweden Q3 2025
A look at the performance of top down games in Sweden on a unified platform during Q3 2025, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2025, the performance of top down games in Sweden on a unified platform showcased interesting trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the market dynamics of these popular games.
Clash Royale from Supercell saw a notable rise in weekly revenue, peaking at around $253K in early September. Weekly downloads also showed a strong upward trajectory, reaching approximately 21.6K at the start of September. The game maintained a growing user base, with active users increasing from 93.4K to 175K throughout the quarter.
Block Blast! by Hungry Studio had a consistent presence in the market with weekly downloads initially declining but eventually rising to about 15.4K by the end of September. Active users fluctuated, peaking at around 484K, indicating a robust engagement.
Kingshot from Century Games Pte. Ltd. experienced a steady increase in revenue, reaching approximately $110K by the end of September. Weekly downloads remained stable, hovering around 9K, while active users showed slight variations, ending the quarter at about 20.7K.
Vita Mahjong by Vita Studio had modest revenue figures, peaking at $403 in late July. Downloads were fairly stable, with a slight increase towards the quarter's end, reaching approximately 8.8K. Active users increased steadily, ending the quarter at around 45.9K.
Svenska Spel Tur saw a significant rise in downloads, peaking at about 9.6K in late August. Active users also increased, growing from 12.6K to 22.3K by the end of September, reflecting strong market engagement.
For more detailed insights and data, visit Sensor Tower's platform, which provides comprehensive analytics on mobile app performance across different markets and timeframes.